HP Reworks and Misc Stuff


After some playtesting, HP and AC has new modifiers.

Class Modifiers.

Each class has it's own HP Modifier and AC Modifier, to try ensure a balance between class HP and to make sure characters don't get instantly one-shot.

Crits.

Monsters and Players can now crit by rolling a maximum result on their ATK dice. This is to ensure that even if a Healer cannot score above a 14 to ATK, they do not become useless at attacking.

Class Changes.

Updated the Soldiers Thrash Ability to make it more focused on AOE and worse at single target damage.

Added a new ability to the Wildcard and changed their passive to ensure more rolls on the Chaotic Burst table.

Files

Thou Shalt Die! Corebook 184 kB
Jan 23, 2024

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